Next update?
Hey guys, I haven't been on the forum for a while so just wondering when the next update is due?
Francis @LeadDeveloper2025-04-20 15:15:24.871ZHi there,
that's a tricky one. We've been handling several barriers one after the other. We aren't exactly sure when it will be available but trust us like always we will keep rolling out updates.
Just no specific date. But they have to be immediately. We don't wish to delay any further.Thanks for your reply Francis.
What's planned for the next update or are you unsure what will make it in?
Francis @LeadDeveloper2025-04-20 15:18:21.976ZThe next update will fix the structure so the plane can be utilized in 2024.
Then the one after that is several more liveries, BAEFBv2 and some light new features.Will the efb update allow us to control the doors? Is the update to the landing gear to allow it to make the front and rear bogies touch the runway separately still planned?
Francis @LeadDeveloper2025-04-20 15:24:55.582ZCorrect. It will control each doors.
- SIn reply toCOT_87⬆:@SaskGT
Hi. Since latest update to 788, liveries I made no longer show up. Could you please advise on whats the backlog to see what new and get them adapted? thanks
Francis @LeadDeveloper2025-05-01 23:53:25.296ZHi, yes, let me tell you the difference meanwhile I update the paint kit.
[VARIATION]
base_container = "..\GE" or
[VARIATION]
base_container = "..\RR"model = "....\GE\model.opt_ge_kaband" <<<what ever the model is in the GE folder
panel = "....\GE\panel" ORmodel = "....\RR\model.opt_rr_kaband"
panel = "....\RR\panel"texture.cfg
[fltsim]
fallback.1=....\COMMON\texture.baornoway
fallback.2=........\texture\Interiors
fallback.3=........\texture\DetailMap
fallback.4=........\texture\Glass
fallback.5=........\texture\Livery
fallback.6=....\Asobo_B787_10\texture
fallback.7=........\texture\Planes_Generic
fallback.8=........\texture\Extinguisher